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I have some mixed feelings here. I loved the graphics and music, and the suddenly appearing walls an interesting mechanic. The thing I didn't like was that you CAN go through some walls. When you have walls that become visible when you are close, that presents you with a problem you can solve with memorization. That's cool- you are using a skill to solve a task. When you can go through a wall... there is no skill you can apply to that. Now you just try to bump into every wall and see if you can go through.

I see a lot of potential here, but passable walls makes me feel like the game is cheating :)

That’s the twist - don’t believe only your eyes and memory, don’t dwell on it. The game isn’t only a puzzle, but also some sort of psychological something… Mixed feelings? To some extent, this is what I was aiming for. At the beginning, some text tell you that there is a dead end on the left, so go in other directions. But who said that it’s true? You can check for yourself whether there really is a dead end - the text manipulates you.

I get it, and normally I love the "game-messing-with-you" kind of thing. Maybe it's on me, sort of not expecting that kind of thing from this jam!