For being in range of the interactiables, I probably should’ve just changed the crosshair, like I did in a previous game, but the idea never really crossed my mind during development :/
(At least for the games current state) the only time you need to do interactions in a specific order is for the final level, but even then the first 2 can be done in any order and it only exists so that the player can get a good look at the squid before the chase sequence for the horror of it.
Thanks for the comment though!