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Got to 25 before I got jump scared :(

Overall I think the game functioned very well. Love the retro aesthetic, which I think works perfectly for horror. Though the sound design could’ve really elevated it. Like, I’m thinking you see nothing but the flashlight until it illuminates an area (and you hear that click for some nice ASMR), and all the while you’re hearing the thing get closer all around you, having to use your hearing to guess where it’s coming from. That’d really improve the gameplay as, currently, you just spin around perpetually until you see something.

Regardless, great work for a 3 hour jam!

I completely get where you're coming from. Funnily enough the monsters used to have sound, but I scrapped it because I thought it sounded weird. I should have kept it in, haha!