-This one has the "MMO" tag, however it seems to be a purely single-player game, just saying.
-Loved the custom graphics assets (in particular the roaming chimera), great music too.
-Loved that there's a lot of worldbuilding, different nations and political interactions.
-Loved that NPCs had custom dialogue depending of your initial character's choices.
-Random encounters everywhere! I was attacked in the streets, I was attacked near merchant stalls, I was attacked by a large enemy group while inside a guild building.
-There seems to be no combat tutorial, but considering the combat seems fairly complex (like a dinossaur that kept mentioning about regaining balance), some mechanics explanation may help?
-Also considering how many abilities cost TP, shouldn't the battle UI show how much you have?
-All around hard game, couldn't even find anybody to recruit after the initial section and just kept getting killed by the random encounters. Still that's not necessarily a negative depending of your target audience, and your game page does point out "replayability, exploration and difficulty", so I fully agree you're achieving those objectives.
So definitely great job so far!