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(1 edit) (+1)

The mechanics are interesting. As I understood it, you had to slow down the speed of bullets so that the player had time to select enemies. But I got tired of the mechanics itself pretty quickly.

(+1)

Thanks for playing, and your feedback! The shift key slows the player's movement, to help with precision dodging when there's a dense bullet field. Keeping the gameplay fresh as I expand this will be a challenge, but I'll see what I can do!