- Peaceful scenery
- peaceful music
*Inner peace - aaaahh...*
AND SUDDENLY BAAAAAM!!! Explosion at max volume! lol
OK, I think the idea is interesting, but implementation is lacking a lot.
- I have no idea where I'm supposed to be on the map (even at fullscreen)
- I have no idea where I'm supposed to go
- I have no idea how I'm supposed to get the items I have to deliver or if I have them already
- Seeing the map means the game is still playing in the background and suddenly *explosion*
Also, I'm getting mixed messages here; what you want this game to be? action or relaxation, because both at the same time is not working for me. If you want me to be a radical pirate put some nice "He's a pirate" like music and I will travel from point A to B with some treasure in my hand vs giant ships shooting at me cannon balls.
Or let me be a nice merchant in a nice world, were I get to explore or see scenery while I travel my destination, check prices, look for good, etc.
Of course, you don't have to do that specifically, but you gotta keep a nice consistent theme.
Keep trying! Already looks very nice, just need a good tweaking in the gameplay mechanics and the map. Best of luck!