I’ve been shopping around a fair bit for the right engine. As a former Unity developer the engines that appeal the most to me are Stride, Cocos Creator, and Flax Engine. For the purposes of this jam I will be using Flax for ease of use as its syntax is incredibly similar to Unity’s– I even wrote a little Unity->Flax cheat sheet of functions and approximates which I’ll be updating over the next month.
If I were to work on a mobile game I think Cocos is the best option as a highly optimized mobile/web engine, but learning TypeScript for gamedev is a headache I’m saving for another day.