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I got into programming when I was 10, when I used a website called Scratch to make games using a drag-and-drop tool. I stayed there for a long while but wouldn't learn how to actually program a real game until 2 years ago when I tried out Unity and made my first attempt at a real game that got cancelled halfway. Now I use Godot to make games, and discovered that game jams are really fun! I've participated in 4 until this one and that's basically all I use Itch for. I'm working on a bigger game but I only work on it when I feel like it.

I came up with my game for the jam way before the theme was announced, a one-button platformer seemed like a good idea, so when the theme was announced of course I was excited because I would finally be able to make it! I had to finish the game way earlier because I would not be home for the final day of jam, so it's pretty rough around the edges and unbalanced towards the end, but I really liked how it turned out, the difficulty and how the main character and the music work together.

Here it is: https://fupicat.itch.io/nowhere-but-forward

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Oh I remember scratch! They tried to teach my class that in eight grade (yes, eight, not first). Your game was hard to get at first but it turned out to be a really novel idea!

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Dude when I was like 11 a teacher of mine had me teach a class of high schoolers to use Scratch to make a game.

Turns out eight graders can't teach and high schoolers don't care about kids toys lol