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(1 edit) (+1)

Wow! This got me for a long time! 92% items collected :) Its good to play the game where you feel satisfaction after you reach the end.

Game design is great. I am amazed how you fused metroidvania and survival horror into FPP playstyle. Fight with mobs is balanced very well for me. All powers and items you aquire also are need to be used in similar amount, which shows that project was very well thought out. Also to mention the puzzle with symetrical room was really cool;) (but I wasnt sure what the revard was, because i found there another riffle, but the shoot power was the same as the first one).

Great entry, i was having good time, thanks!

(+1)

Thanks for playing Yurga, so glad you enjoyed it! The rifle upgrade removes the reload time, so you can fire about 4x faster! I'll try to include a message that explains this if ever I make an update, as you're the second person to comment on this. Thanks so much for your feedback!