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Hi Boring

I guess I started to pick up how to develop when I joined a society in my Uni which was about game making. More often than not I wouldn't actually be able to get to their meetings (it was on a Saturday...) but Unity remained on my computer and I gradually taught myself how to use it. 

As for my game when I heard the theme the idea came to me to see if I could shove a (semi) complex control scheme into a single button. I wasn't actually sure if I'd be able to get anything out for the jam because I've never actually done anything like this before and I wasn't even sure what I wanted to make, but somehow I got something out by basically improvising as I went, using my own cruddy art skills as a base for the graphical direction (the goddamn wheel took about 3 hours to make; I kept trying to find suitable images on the internet but nothing really fit so eventually I just gave up and drew it myself using piskel...). I was actually pretty happy with the final result (obligatory self-plug).

https://interrim.itch.io/boel

Super interesting game! The wheel mechanic is such an original idea, and regarding the art, it could definatley have been worse. If you're making something else sometime, feel free to hit me up if you'd like some help in the art department

Okay sure. I might also be able to help you out if you were going to try something like this again (on the programming side).

I’ll probably take you up on that! cheers!