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(+1)

Two questions, as far as i can see the game is about 60kb, is the 13k not a hard limit? Or am I looking at the wrong file?

Secondly, even at just 60kb this game is technically amazing, how did you create this? It's got graphics, animations, levels, even a music player. Which tools or library do you use? Care to share any of your secrets, or at least give a hint?

Oh yes, the 13k limit is for when zipped and with that it gets barely under the limit by a couple of bytes. You can find the sources here. Only used two existing libraries, one for sound effects and another for music.