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(+1)

Solid game! I think some of the challenges towards the end (like the vertically moving column with the two enemies stacked) were a little frustrating given the slipperiness of the controls. 

I didn't fully grasp how the bouncers worked. Sometimes it seemed I would get bounced sky high, and other times it felt like I would bounce just a little bit. That said, it wasn't a barrier to finishing the game.

My favorite levels were the ones where you had to use your single-use of attack/jump to achieve a dual purpose. For example, there was an early level where you had to jump in between two enemies and press attack to kill both of them at the same time. I think those moments are where these single-use mechanics really shine. Nice work!

Yeah, the slipperiness is an issue I‘be been aware of from The beginning, my lacking programming skills is the only real reason it’s not addressed. Thank you for your review!