Great game!
Controls are snappy, animations and sfx make moving feel great. Played with controller.
It takes a bit to get used to bomb delay, but it's a nice feeling when you do hit and it's meaningful with the amount of enemies on level.
I'd maybe make first level a bit easier to get used to controls, and not have the ghost spawn there.
It's a nice thing that the optimal strategy seems to be to stay low (with enemies not being able to jump down and bomb aiming). With most games you get an advantage if you go up, but not here - took me some time to realize it, and that was a nice "puzzle", when you get a hang of the gameplay element.
Love the pixel art, very detailed. With chains moving and all the details in environment.
Some props I think had incorrect Z index - i.e. tombstone would be in front of the player, just a minor visual bug.
Cheers!