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Have the most joy among games i played on this jam so far. The player abilties amazing interpreted into this game through master worked level design, huge props to you for astnoshing job on this. Also loved the dynamic of your game and the difficulty increases moderately with game progress. Like the design of npcs that one with a cigarette near the wall is my fav:)

A bit baggy sometimes - enemies that bubbled with a gun can stack in the tiles or in some rooms i had fps drop. Wanna see what u can do with your game in future so good luck!

So nice to hear that you enjoyed it as much as you did! I imagine making things that people can have fun with or get something out of is part of why many of us like making games, after all.

Yeah, fps drops are something I have plans of addressing in a post jam update. As for the bubble wand, you're right in identifying that it is quite buggy at times; most of this stems from issues with collision because I (stupidly) move things by directly altering their positions while they're in the bubbles. I probably won't be fixing this, unfortunately, unless I decide I want to really flesh this out into something larger because it would mean reworking the entire bubble system. Maybe at some point, but not a commitment I think I want to make right now.

Thanks for taking the time to play and leave feedback!