I was not prepared for this experience, expecting a flappy bird game.
Honestly I love how well the whole game focused on immersing the player in the story, without having too much where it would distract from the gameplay itself (usually I struggle with games where the story and gameplay feel like separate experiences from each other). The pacing and storytelling by directing visual attention were really great and kept me hooked throughout the whole thing. I also loved the twist with the boss fight.
Even though the art and music assets were borrowed, you used them in the right way and picked very fitting music for each moment.
Sometimes it was a bit hard to see how far exactly I could fall down before hitting the river, but during the gameplay it didn't really matter since the main obstacle were the storm birds anyway. I feel like a single wing flap didn't have to push me this high, usually my problem was more with the ceiling than with falling down, the rest of the controls were fine.
Overall, a short but fun experience with a great atmosphere. ^^