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Very neat and enjoyable work, reminds me of old symbian games somehow, but I wish it had faster difficulty progression. Also, how have you managed to make glow work on godot in web, have you used custom shader?

yep, was a shader since world env doesnt work on web for whatever reason. https://godotshaders.com/shader/bloom-post-processing-for-viewports/ it is a bit of a setup, but it is worth.

Thank you for sharing, will definetely use it