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(+2)

A pretty cool design idea. And a well designed puzzle game to think about.

At first was a bit confused what to do but later got the hang of it. Some levels are tricky and in others you can get stuck in an infinite loop of death. Took some time to figure out how to get out of the never ending death loop. Here are some images of what that looks like,


But overall a pretty fun puzzle game. A job well done and executed.

(1 edit)

Thank you for the constructive feedback. We know about the semi-softlock. You can get out of it by holding left or right and pressing the pick up button. 


I tried to implement a timer to see if you die alot in a short time. Then it respawned you back at the dispenser. It messed a little with the game flow cause sometimes you do die alot. :) 

Will figure something out.. Glad you enjoyed.


Hope your not deaf after hearing the infinite death sound 😆 

(+1)

Yeah no problem. One thought I had was providing the player with immunity (by disabling their collisions) for 3 seconds or so after respawn after which you re-enable the player collision box to trigger the player death event.

amazing idea!