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(1 edit)

Thank you for the constructive feedback. We know about the semi-softlock. You can get out of it by holding left or right and pressing the pick up button. 


I tried to implement a timer to see if you die alot in a short time. Then it respawned you back at the dispenser. It messed a little with the game flow cause sometimes you do die alot. :) 

Will figure something out.. Glad you enjoyed.


Hope your not deaf after hearing the infinite death sound 😆 

(+1)

Yeah no problem. One thought I had was providing the player with immunity (by disabling their collisions) for 3 seconds or so after respawn after which you re-enable the player collision box to trigger the player death event.

amazing idea!