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A good take on the hidden-object game.  It's good that the targets are different and in different places when revisiting the same room.  The question-marks appearing on items made things too easy; maybe make that a feature you can purchase at the expense of losing some reward.

Thank you for your active contribution to the development. I too noticed that the pop-up hints greatly simplify the game, but I was concerned it might be challenging for newcomers. Your feedback has convinced me of the need for adjustments. As soon as I start working on the magic for this game, I'll make sure to address this issue.