Wowee, there is so much going on here! You've really fit a lot of interesting little systems and mechanics into the game, which is just insanely impressive to me considering that this is a jam entry. Not to mention, the art and sound design feel very nice, and much of what I experienced feels very polished. Seriously, I want to reiterate that this game is just really impressive.
If I have any feedback, it's that the systems might almost be too much for me. While it's really cool to immediately be dropped into the game and make that "path" choice, I also had no idea what any of it meant as I made it. A similar thing happened with the alchemy system, which I still don't know that I totally understand. My point isn't that these systems are poorly designed, but rather that there is just a bit of information overload for me as a player.
I will admit that, because of how I rate game jam entries and the time I have to spend on each one, it's very possible that as you play these systems really begin to click and make sense. And I'll also say that the game still felt super cool and was fun!
(Oh, and a small bug to report too! If you walk to the left in the beginning of the game, you seem to be able to walk off the edge of the world as we know it, haha.)