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(+1)

Okay, so, um, this was just an absolute blast? Like super fun. Like, I didn't want to stop playing, and I'm probably going to play some more tonight after rating a couple more games.

Feel like the lack of dying did benefit the game, but I still feel like, since there are enemies there, they should serve a bit more purpose. Don't get me wrong, it was fun to dodge them if I felt like it, and it was probably even more fun to just fly through ignoring them (and it was maybe even more more fun to try to use the little thing that happens when you get hit to get a bigger jump, haha). But I still feel like their presence just comes across as a little weird. 

But seriously, I can't say enough how much fun I had with this. And, in my opinion, fun is the absolute best thing a game can be. Excellent work.

(+1)

Thanks :)
enemies - Yeah I agree, I wanted to spend most of the time making levels so the enemies are super simple, more like something from a mario game where you are better off just jumping past them. but I like the idea of having something moving on screen, idk maybe I will try some moving platform or bumpers or something in a another jam :)