Whoa. That. Was. AWESOME. And mildly disgusting. Possibly very disgusting. The sprites are pretty cool and the music is good too. The player not being able to die is pretty OP, but I think the ability to lose can add some difficulty and more fun. The particle effects were also great too. Good job!
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Thank you for taking the time to play my game and to leave the comment.
I did get carried away with the enemy sprites - It was fun designing them. I do agree and recognised early on that not being able to die would lose difficulty and fun. I did want to have an arcade point system for killing enemies and chaining combos, but I wouldn't be able to create something satisfying in time. So for now, it's a simple walking simulator.