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Cute, quirky game. The artstyle and music suited the theme very well. One complaint in the shopping level was that the items were not graphically very intuitive, even after reading the shopping list beforehand. For example the banana peel still may make you think of fresh fruit in the air, even though it was supposed to be something to avoid. The green and red bottles were also not very intuitive while playing, as sometimes you associate green with good and red with bad (eg. green light and red lights with traffic lights). One way to get over this problem is to give all items a coloured outline in order to categorize them (eg. all bad items have a red outline). Overall fun mix of arcade games wrapped in a unified aesthetic, good stuff.

Thats a fair point you saying about it. It could be a thing to work on and the solution you proposing is a very good one I can implement.