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This game has a lot of small details that just overhauls the quality! I noticed there's random pitch variation when shooting so the sfx doesn't become too repetitive, a technique I can only recommend! Also the NPC next to the sewer changes its dialog once you destroy the crates. Absolutely love those small details! The game felt very consistent through and through. Loved it!

Hey! So glad someone noticed some of those little details, especially the NPC dialogue changing. There are actually quite a few NPCs whose dialogue changes after doing various things; I figured most people wouldn't notice, but hoped the few who would might appreciate it!