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The art and the music captured the atmosphere of the game well. Gameplay was a simple but well executed,  the platforming stealth mix  was quite enjoyable. One critique was that even though checkpoints were provided, I didn't really have to interact with them, I just kept reducing my wanted level and finished the game without it.  Other than that there's not much else to complain about, the scope of the game was well thought out and everything was executed well. Kudos.

Glad you enjoyed the game, my idea was that there would be multiple types of checkpoints so you’re crossing a boarder and the guards are in checkpoints, the places where you check in with the other travelers are kinda checkpoints and I wanted to make checkpoints more of a game mechanic rather than just a thing you get so there’s more of a risk/reward because if you don’t get the checkpoint it’ll make you go back to the start if you mess up