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Gears of Deception's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #8 | 4.125 | 4.125 |
Theme/Limitation | #27 | 3.750 | 3.750 |
Technical Implementation | #27 | 3.625 | 3.625 |
Overall | #28 | 3.646 | 3.646 |
Graphics/Animation | #35 | 3.625 | 3.625 |
Fun/Design | #37 | 3.500 | 3.500 |
X Factor (overall enjoyment) | #53 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
No but I will add them to the game page after submitting
Team Size
Trio (3)
Will you continue work on the game after the jam?
No - only made for the jam
What tools did your team use to construct the game? (optional)
Godot, Aseprite
Which art and audio did you / your team NOT create? (optional)
All of the sound effects
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Comments
The art and the music captured the atmosphere of the game well. Gameplay was a simple but well executed, the platforming stealth mix was quite enjoyable. One critique was that even though checkpoints were provided, I didn't really have to interact with them, I just kept reducing my wanted level and finished the game without it. Other than that there's not much else to complain about, the scope of the game was well thought out and everything was executed well. Kudos.
Glad you enjoyed the game, my idea was that there would be multiple types of checkpoints so you’re crossing a boarder and the guards are in checkpoints, the places where you check in with the other travelers are kinda checkpoints and I wanted to make checkpoints more of a game mechanic rather than just a thing you get so there’s more of a risk/reward because if you don’t get the checkpoint it’ll make you go back to the start if you mess up
Loved the visuals, controls felt solid and the choices on the checkpoints add a couple different ways of getting though the stage. Good job!
I winned
that's so cool :) love it
Really liked the sound and aesthetic. I appreciated that running into guard didn't instantly end the game and I had more chances to escape. Clever use of crossing paths with the guide and getting checkpoint option. Enjoyable game and atmosphere.
Solid game! Mechanics are interesting and the controls feel Smooth! art could get a little more detail, but for a jam game that's pretty cool!