Good job with the interrogating part. It seems that walking the dog is a popular excuse that seems to be working. I like the overall aestethics of everything, I would just shorten the brawler part or enhance it somehow (stupid comment since it was done in 7 days) since it does not seem to influence the interrogation and is a bit disconnected from it. Its very smooth though and I didnt notice any major bugs. Great job!
Viewing post in Smack to the Future: Clone Wars Edition jam comments
Thank you for trying our game chaupka! I'm glad you liked it. There is actually a connection, the more characters you beat up (or let your clone beat up) the more heat you have with the cop to start the interrogation. I think we probably needed to make this connection more clear and maybe more impactful if we had more time. Overall really happy you enjoyed it and took the time to give feedback, thanks!