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Really nice animation on the main character. The push/pull mechanic works very smoothly, and allows much more interesting puzzles than pushing alone. (It would have been more intuitive if you let go the object by letting go the button, but as it is, it works fine.) Cool puzzles and environments.

The floor tiles are too busy--I found it difficult to distinguish objects of interest, including the player character.

Some kind of audio cue would have been helpful when solving a puzzle/activating a switch.

The opening story is interesting, but it could have been told in a slightly more concise way, or perhaps broken up a little bit with gameplay.

Also, I found the viewport too small when the player has to scrutinize elements like specific runes on the walls. I would have appreciated a larger viewport (maybe 3x instead of 2x?) and/or the opportunity to play the game in fullscreen mode. 

(+1)

Hey! Thanks for the review! 

We have an enlarged version now https://knightmagex.itch.io/envis-mind-enlarged

One of the rules was the native 160x144 or 2x upscale, not 4x, that's why the submitted version was small, it's basically correct, according to rules.. After that we got some comments about size, so we made a separate upload.

We really wanted to implement a lot of things in the game, so probably that is the result, that something is not as good as it could be.

Overall, thank you again! 

PS. Hope you entered a secret room :)

(+1)

I'm glad you found the story interesting. You're right in that it could have been more concise. I'll keep that in mind next time. Thanks for the feedback!