Thank you, I'm glad you liked the game. It means a lot to us on the team. Each of us did our part when it came to the story, the writing, the art, the music, and the programming. I'm glad it all came together to make a great game despite the short time frame and the unexpected challenges we had to go through. Thanks again for the feedback!
Profedejocs
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Thanks! I'm glad you liked the game. All of us on the team worked together to make a great game. I'm especially glad that you liked the story and the music. As a narrative designer, it always nice to hear that the reader likes the story. Our composer on the team produced great music and under a tight deadline so hearing that readers like the music goes a long way. As for the Main Menu background, I suppose we were so focused on getting the rest of the VN put together that we forgot to put that in. Something to keep in mind for next time. Thanks again for your feedback!
Thank you for your feedback. I'm glad you liked the game and the background art. All of us on the team worked hard on the project and under a deadline too. You're right in that we could have done a better job with integrating the music. That's something to keep in mind for future projects. Thanks again!
Hi everyone, I'm excited about this game jam because it gives me a chance to get back to my roots. My first video game was Pokémon Red for the Game Boy Color back in the late 90s. I'm a narrative designer that can write material for any genre with more than twenty years' experience playing games. I would love to join a team and help create a game that is not only nostalgic but also innovative at the same time. If you want me on your team, send me a message. I look forward to hearing from you.
You as Caesar don't gather the resources and make the things yourself, the soldiders do. The point of the game is to direct others to make the walls, towers, trenches, etc. by specifying how many troops you want to dedicate to each task. If you build enough of each in time and make the right choices, you win.