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(2 edits) (+1)

I ended up playing it twice, because whatever weapon you pick up replaces your old one, so I thought I was softlocked when I couldn't defeat that one enemy in the top world you need the gun for... Turned out it was just hiding a bigger gun and I'd somehow missed the roll powerup entirely.

It's a really good game! Good graphics and music, with a nice variety of power-ups and weapons and little sprite details. The player was a bit too floaty for my taste, causing me to bump into doorframes and such, but otherwise it seemed to play well.

However, I found a possibly game-breaking bug where if you go through a door that was previously locked, it unlocks the door again and you lose a key. I was so worried the final artifact would be behind a locked door because I died on the buzzsaw room and lost my only key going back. (Thankfully, that wasn't the case.)

So overall, great job!

Thanks for reporting that issue. Definitely something that can break the game experience and has to be fixed. I’m glad you had a good time playing it, the issue didn’t spoil the fun.