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I like the idea of managing multiple outposts.  Polishing up the moment and controls, and I can see myself playing it nonstop.

Thanks for playing! I definitely struggled with getting the movement feeling good. I tried switching to velocity based movement for the player, but I ran out of time to get it working, and had to switch back. I wanted to try hit a balance between it feeling intuitive to control, while also having the clunkiness of the Game Boy.