Yeah, that's pretty cluttered. The top and bottom panels are okay by themselves since they're neatly tucked aside. Of course the windows and tooltips can be closed and opened when needed so that shouldn't be an issue.
9 Dayz UI cards just felt like an unnecessary layer that defeated the experience for me. The map was what I was interested in, but I had to dig through the cards to find out what something was and vice versa. The map felt crushed to give room for the cards.
The way I would've done it was to just have the map centered and hover over icons to reveal the cards.