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(+1)

Interesting - generally looked good, played smooth - but felt a bit simple/empty
Could be tempting to have some more types of enemies, and varied AI
A little more complexity in level design, with spaces to take cover, and more objects to kick could work well too

Thank you for checking it out! Thank you for the feedback, I strongly agree! Super tempted to make a post-jam version turning this and other great feedback into action.