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I enjoyed this one! It's a pretty easy game to work through, and though there were a couple unavoidable hits via screen transitions, I thought it was a clever way to make a game with no moving enemies. Though, maybe the spores spreading over time might help to convey more urgency?

Dig the music, and it looks great. Well done!

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Thanks so much for the feedback! I will upload a version without the spores in the doorways, and polish up the multiplication system so they continually grow!