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(+1)

Cool shooter, I liked the graphics and sound effects. So cool you got it working on GBC! Without needing to go to the water, I found that there wasn't much reason to move. Maybe dodging could be encouraged if the score was also based on time. The changing colour palettes were a nice touch :) 

Yes, I need to encourage the player to move even more. I am thinking about a combo system, and/or maybe reward accuracy and consecutive hits. I dont know yet

Thanks for the feedback :)