Amazing, you are the supreme cowboy!
cassidy-create
Creator of
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I really enjoyed this game! I loved the art and simplicity, and I felt very motivated to open all the rooms. I will say I did find it started getting repetitive, especially when I knew exactly how many rocks would be there every day. I wish there was some luck involved in how many would spawn and that the rooms unlocked could assist your work in some way. Great work :D
LOVED this game, the mechanics were very cool and I loved all the small touches like the sun/moons faces scrunching as they held the ground. It's so impressive that you were able to add so much content during this jam. I have to admit that I'm stuck at the rail stop level, the game definitely gets hard quickly!
Can't figure out how to place my runes! But, great game! Very impressive how much content was able to be added in a short amount of time. Loved the art and the box puzzles really well done. I think some kind of feedback would be helpful when something is unlocked, I found that a bit confusing at first. The spikes were very punishing, I died a lot on the big level haha. Overall great work, I really enjoyed playing.
So impressed by everything you got done! It really captured the "gameboy soul", I loved being able to talk with every character I saw, and the freedom to explore. The storytelling at the beginning was excellent. I was sad when I realized the game was over, I personally would have preferred a shorter complete story in lieu of some of the complex systems. Overall loved this game, I'm hoping you decide to continue developing this because I would love to play a completed version! :)
Fantastic music and theme! Also loved the sassy comments that come up when you're hit. It was frustrating when I was unable to dodge objects that appeared too close to me and noticed some issues with blurriness. Also, I found the score UI accidentally when I paused! It would be great to make that more visible or have an icon that indicates this.
Wow, the art and music are amazing! The gameplay is mostly smooth and the shooting mechanic was really interesting and it was fun to use. I had the music bug after dying a couple of times fighting the final boss so had to mute, unfortunately. A small nitpick is that I feel like the space theme is a bit of a stretch. Fantastic work, very impressive for such a short amount of time!
Very ambitious game, I enjoyed the size of the world and the combat. I ran into many bugs, one of which left the game frozen in "Combat" mode so I had to restart. I had some issues using the inventory screen, and I was very confused the first time I played because I beat the game without fighting anything. Also, I don't see how the space theme applies here. But good work, a lot was accomplished in a short amount of time!
This is my game, it's my first game jam so any feedback would be appreciated! I'll try to rate all the games in this thread https://itch.io/jam/gbjam-11/rate/2280727
Awesome game that was really fun! Loved the art and music, I really liked the start and discovering I had to jump on the bird. The wall jumping/cloud jumping part started feeling frustrating rather than challenging but I felt great when I made it to the end :) I'm still not sure what the little rockets that I picked up do though, maybe I missed something. Overall great game!
It's a super cute game, I loved Gooby! Pixel art was nice and I liked the little story at the start. There were a couple of moments where I didn't know what to do, and the controls felt a little off. I also got stuck at the start of the purple level because the enemies didn't respawn after I died so I couldn't make the jump. Also, since the story focuses on music it would've been nice to have some! Great work :)