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(+1)

I really liked the idea, but it lacked a tutorial or a teaching stage about the game mechanics. I had to lose a few times to understand what I did wrong.

I think it could also improve a bit on how resources are displayed, to understand what is a priority and where the problem might be occurring. 

Nevertheless, it was quite fun.

Thanks and fair enough. 

Our main concern was to get the gameloop fun and polished. We had an introductory level in mind, but had to cut it, so not to over extend ourselves.

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My friend, the "How to play" is right there.