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Aureolin

33
Posts
2
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A member registered Oct 09, 2017 · View creator page →

Creator of

Recent community posts

YouTube just suggested your video. I've been considering trying out Defold, and as I use Aseprite for my art this should come handy. So hopefully it works out well. 

Thanks!

Thanks! :)

Thanks and fair enough. 

Our main concern was to get the gameloop fun and polished. We had an introductory level in mind, but had to cut it, so not to over extend ourselves.

Had absolute blast with this one! Great use of the theme. Music fit perfectly. Great job!

Thanks! Good to keep in mind and know for future. 

Thank you for playing our game!

 As the artist of the game I'm curious to know if all the buildings were hard to understand or just some of them, I tried to make them unique looking and identifiable from each other. Seems I didn't quite hit the nail on the head, happy it didn't deter from playing.

Thank you! Totally agree on the ideas. 

Happy to hear you had fun and found it to be intuitive! :D Omitting elbow joints was a deliberate choice given the time restrictions of the jam.

Really good game. Managed to finish it as well. Surprisingly long as well. Great level design. Very much feels like it belongs to GB.

Thank you for the kind words and constructive feedback!

Enjoyed it quite a bit. Nice smooth gameplay and animation.

Music is great! I did find the controls a bit odd, but still quite fun game. Congrats!

Basically a visual concept of a game without any actual programming in the back end. No actual game exist only the fake screenshots.

Nice job! I like the colors and the screenshots are nicely captured during action.

Somehow reminds me original Sims and some handheld Sims versions. Turned out great.

Absolutely adorable. 🥰

Thumps up just for the fact its Axolotl. Really cute looking. 🥺

Probably the most believable old school game screenshots. Such a great execution!

Great style with smooth animation. I'd be interested in playing.

I actually feel also more at home with animations, but I try to practice environment every now and then.

I am impressed with the animations. Looking extra smooth. And the wind is there.

Many thanks! 

I planned to make the car jump as well. Might work on it still.

Thanks!

The menu stressed me out as I didn't have much time. And didn't like many designs I tried, but happy how it came out in the end.

Thank you!

Sadly I couldn't get everything done I planned. I'm especially sad about not having time to add more animations.

Great pixel work! The color choise is also nice, very distinct.

Really like the 1bit style! Good job with the entry.

Looks genuine GB game. Good job!

Thank you for playing! I think I got my deliverence at 3rd or 4th try.

Thank you for the kind words! :)

Thanks for feedback.

Yeah, we were really running out of time, so some things were not implemented and thous that were have some issues.

Are you planning on finishing it to it's visioned state?

The movement could be more accurate, but I like the overall idea. Man I'm sucker for games like Port Royal and Sid Meier's Pirates. And hey the game said I made a difference! Yay! Although, I could not tell you why exactly. Some text would have been nice to have with the statistics.

Good fluid mechanics. Every time I got the duck to the other side I would have wanted a quack SFX to accompany it. Something to celebrate my successful round. :D