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(+1)

What a creepy experience. I think this would do well to have the "horror" tag. It really felt like their presence wasn't welcome here.

While I did figure out the mechanics somewhat, there were some bugs. I remember trying to sacrifice Hazel only for them to show up again. A couple of times, I interacted with an object, only to somehow interact with the same object from far away. It was a bit finicky.

The maze was clever. It took me a minute to notice what the tell was.

I made it to the end (or is simply an end?). That's a nice, uneasy lack of closure.

Great work!

(2 edits)

Hi Clark!
We’re glad you enjoyed it! The creepy vibes are intentional and you most certainly are NOT welcome. We tried to be subversive with our game and its expectations. There IS another ending, I’d love to see if anyone can figure it out 👀.  We have some clues as to what the game is truly about and what the message is; the other ending sorta elaborates on that better. You really have to think outside of the box for the other ending but we’ve put some structural hints in there to help players piece it together.


As for the bugs, there are a couple and we were developing the game right until the 4AM deadline. Did you find anything game breaking in there? Please let us know so we can debug and repost it :)