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Really liked this one. The core game loop was engaging and fast-paced, and it felt challenging more than frustrating at every turn. Aside from wishing there were a few more gameplay complications, I thought this game was really really great. My favorite part was definitely the way the UI reinterpreted itself inside the mech cockpit. Real great stuff.

'Challenging more than frustrating,' I always struggle with that, but I'm glad I achieved that with you <3! I wanted to mention that I planned to have a giant space worm arrive every 3 waves, but the lack of time worked against me, hahaha. Thank you for playing my game, and I'm glad it entertained you!