Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sorry, allow me to be clarify my previous comment. I am agreeing with you. Pre-made assets are designed to be placeholders and should be replaced before the final release of the project if the developer can afford custom art or can make the art themselves.

Small caveat to cover my butt and is not necessarily in response to any previous comment: Many developers on itch.io are unable to commision art or create art themselves. There is nothing wrong with indie game devs using pre-made assets in the final versions of their projects so long as they are used as the artist intended. As an artist, I love seeing the art I sell on itch.io in people's games because it's like giving life to something I created.

I didn't assume you were agreeing or disagreeing, I mostly thought you were confused at what I claimed. However on your second point, no one is "unable" to create their own assets. It's all about time, willingness to learn, and in a way 'stubbornness' but really just not giving up. Like I said I have a lot points about this topic but unless you want to read an essay I will hold them back.

I will have to agree to disagree with you here.