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When you reach the 50-55 minute mark, save and then export the game. After doing that, delete the autosave and re-import the game. This fixed it for me. I think it's creating too many memory packets, because it looks like it doesn't know how to actually sell the games lol.

That's indeed an interesting workaround for the bug. It seems like a clever way to manage the game's memory usage. However, the save files grow exponentially, especially as the game progresses. I'm working on a fix to address this issue. Thanks for sharing your solution!