I like the new update, especially how it completely overhauls the UI and the little content update on top. Still, I have found some issues:
- This game has a render problem. The sprites flicker and vibrate a lot to adjust with the moving camera
- Enemies still spawn on water and shore tiles. This is even more frequent due to the more distant spawn rates.
- There is no indicator in the UI for a level up. It's easy to miss that you actually leveled up when you kill a lot of enemies on the screen.
- The level up screen and stats are only accessible through key bindings. This is very unintuitive when you already have a hand on the mouse to attack stuff. Let me click on the profile or give me an extra icon to let me level up my character or to open my stats. Same thing goes for the quest log.
- The special cards for the characters skills appear way too low. In 20 levels, I only got them once in the same except order and group as shown in the image. This isn't really random.
Content wise I would wish for a little starting area or starting ruin to mark the starting area better and to connect the world more. I would also really like it, if you would add some trees into the world generation. Taiga or Forest without trees is just different painted grass.