this game was really fun! I quite enjoyed the dialogue system, and having a beat-‘em-up game as a nice break in between, in the beat-‘em-up section I could usually just stand still and spam “e”, and it was slightly odd how the guards didn’t attack the clone (though that makes sense for gameplay reasons), I found a strategy for convincing the police fairly early on, and I could use it to go innocent most times. Good submission!
Viewing post in Smack to the Future: Clone Wars Edition jam comments
Glad you enjoyed it! Thank you for taking the time to play it. I do think the fighting was very "spammable". I think we definitely could have made the interactions between the guards/clones/normal npc more clear and shown a clearer connection to the interrogation. Thanks again and we are really glad you had fun playing our game!