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(+1)

Thank you a lot for the feedback, I can't express how happy I am that is actually fun

When I click on UI buttons, my character attacks

Yeah, that was lazyness on my part, creating all those systems in such a short time span really exhausted me to the point that I just wanted to release it already

When I wanted to assign my potion, I was only allowed to assign it to 1 or 2, but I wanted Q

That is a tricky issue to fix, which I'll have to think about, but all the keys are rebindable in the settings menu, so that is hopefully a good enough fix for the time being

This looks and sounds pretty early, like a pseudo gameplay version so I'm assuming a real version would save your progress on a server

 Well... sorry to break your expectations, but the game is meant to be singleplayer/offline only, it is supposed to simulate an MMORPG(similar to crosscode and the sword art online games), but there will be a save functionality, just have to figure out how I want to implement it

Again, thank you for taking your time to write the feedback!