Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Apologies for the delay getting back to you. Thank you for the response.

Regarding the question: the issue with adding actors & actor detection was in the latest version at the time of posting. The actor issues are occurring on the latest version, and I have information regarding the errors from console as asked. Attached are images of the errors.

When using auto-detect actors:

Error when adding via the director menu.

Error message for attempting add actor through the Director menu. Didn't attach properly in previous message.

Thanks for the follow up! Hmmmm this is strange, are you using the portable windows version right? It seems that it is failing to get to the example jpg from the filesystem for a the new actor, for some reason, probably related to the Windows path filesystem and how it is resolved when packaged.

I have a theory, on what could be causing it, does it happen as well in the installer version?

Yes, this happens for both the installed version and portable version. I had tried both versions with the previous Drafft ver but just now re-attempted with the drafft-Installer-1.4.2-win-x64 version. The error messages appear to be the same. Some new info is that while doing other tasks like starting a new dialogue, I also saw another error appeared, an image of which is attached.

I verified that the app.asar file is in the resources directory at that path and is 433,794 KB in size. The path makes it look like the file is being used like a directory folder, but it's just an ASAR file. That might be intentional, but mentioning it just in case, that app.asar is a file and not a directory for me.

(+1)

Sorry for the inconvenience, and thanks for the tests!!! I will try to reproduce in a local environment and find a fix. It is definitely related to the electron build/packaging process and how it is retrieving the files.

Thanks