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It's not perfectly visible, but you can see the red glow moving while in game. But I can adjust it and make it more visible no problem. My goal is to just give a hint that something is there, not to make them light up like a lightbulb.

This is how it looks when I increase the brightness


Their ability to walk through walls is just a placeholder until I get some form of pathfinding working. Without that, they would be completely useless and not dangerous at all. Once that happens, they will walk around obstacles like you would expect them to.

The lit-up version is much more noticeable, but still not obvious at a glance.

It's much more visible when you can see it actualy moving in the darkness.