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This is really interesting to know, I haven't tried to create a game with colors for Gameboy Color yet, so I don't know the limits faced by projects like this. The effect in just 4 colors is great, so using these effects with more colors sounds very exciting.

I took a quick look at your DE '22 game, and it's really well produced, the cutscenes are quite impressive. When I'm done, I'd love to tell you what I thought.

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I appreciate the interest, that game was a lot of fun to make. Limitations were higher in GBS 2b5 but now with GBS 3.1, so much more is possible! (Still need to do that palette change though haha)