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I am extremely happy to hear that you enjoyed the game and were able to progress so far. I was worried that it didn't have much explanation. The original story of the game is much "deeper," but I had to cut out a large portion, along with the mechanics, due to the time constraints I had for programming. I tried to focus on a darker art style (my first time attempting that), so it consumed a lot of time. The deaths of the hallucinations were meant to be explicit, but then I remembered that violent content is not allowed :(. Let's say this is a prototype and the original idea would have been much more detailed, with the inclusion of puzzles as well. I hope to muster the enthusiasm to make a complete version in the future.