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of course!!  It would be cool if I could say I used many professional programs, but the truth is that I only needed two, blender and Photoshop.  I only used photoshop for some textures when needed as many models are vertex painted. 

I coded the shader for unity by hand, but based on previous work on blender, basically I traduded a shader done with blender shader editor to code for unity. I used this video as tutorial for making the shader in blender (in blender yoj don't need coding and it's very intuitive)  


Waaah thanks! This is so informative and helpful! :D